{
"Profile Limitations (permission / options)": {
"loadouts.default": {
"Maximum number of profiles allowed": 2,
"Number of belt slots": 6,
"Number of main slots": 0,
"Number of wear slots": 3,
"Claim cooldown time (seconds)": 1800,
"Create cooldown time (seconds)": 600,
"Cost multiplier": 1.0
},
"loadouts.vip1": {
"Maximum number of profiles allowed": 3,
"Number of belt slots": 6,
"Number of main slots": 6,
"Number of wear slots": 6,
"Claim cooldown time (seconds)": 900,
"Create cooldown time (seconds)": 300,
"Cost multiplier": 0.75
},
"loadouts.vip2": {
"Maximum number of profiles allowed": 4,
"Number of belt slots": 6,
"Number of main slots": 24,
"Number of wear slots": 7,
"Claim cooldown time (seconds)": 600,
"Create cooldown time (seconds)": 120,
"Cost multiplier": 0.5
}
},
"Cost Options": {
"Claiming loadouts cost currency": false,
"Currency type (ServerRewards, Economics, Scrap)": "Scrap"
},
"Commands to open loadout menu": [
"loadout",
"l"
],
"Allowed categories of items allowed to be saved in loadout profiles": [
"Weapon",
"Construction",
"Items",
"Resources",
"Attire",
"Tool",
"Medical",
"Food",
"Ammunition",
"Traps",
"Misc",
"Component",
"Electrical",
"Fun"
],
"Items allowed to be saved in loadout profiles (shortname) (ignores disabled categories)": [],
"Items not allowed to be saved in loadout profiles (shortname)": [
"explosive.timed",
"explosive.satchel",
"mining.pumpjack",
"mining.quarry",
"drone",
"rowboat",
"habrepair",
"minihelicopter.repair",
"mlrs",
"locomotive",
"halloween.lootbag.large",
"halloween.lootbag.medium",
"halloween.lootbag.small",
"snowmobile",
"snowmobiletomaha",
"submarineduo",
"submarinesolo",
"wagon"
],
"Method to give items to player (SupplyDrop, GiveItems)": "SupplyDrop",
"Give last purchased loadout as auto-kit on respawn (there is no cost associated with this)": false,
"Take items when player creates a loadout from their inventory": false,
"Method to give items to player when claimed as a auto-kit (SupplyDrop, GiveItems)": "SupplyDrop",
"Supply Drop Options": {
"Drop velocity": 120.0,
"Time from when supply signal is thrown until drop is launched (seconds)": 20.0,
"Parachute deploy distance from ground": 50.0,
"Disallow players from claiming a loadout signal if they already have one in their inventory": false
},
"Only allow loadouts to be claimed in these zones": [],
"UI Colors": {
"Background": {
"Hex": "151515",
"Alpha": 0.94
},
"Panel": {
"Hex": "FFFFFF",
"Alpha": 0.165
},
"PanelHeader": {
"Hex": "C4FF00",
"Alpha": 0.314
},
"Button": {
"Hex": "2A2E32",
"Alpha": 1.0
},
"Highlight1": {
"Hex": "C4FF00",
"Alpha": 1.0
},
"Highlight2": {
"Hex": "008FFF",
"Alpha": 1.0
},
"Highlight3": {
"Hex": "CE422B",
"Alpha": 1.0
},
"Close": {
"Hex": "CE422B",
"Alpha": 1.0
}
},
"Version": {
"Major": 2,
"Minor": 0,
"Patch": 0
}
}