{
"管理菜单权限": "hitdisplay.admin",
"管理菜单命令": "hd",
"玩家使用权限": "hitdisplay.use",
"是否需要权限才能使用": false,
"显示文本格式": "{0} {1:0}/{2:0} 生命值 [ {3:0} ]",
"工作模式": {
"启用动物显示": true,
"启用新动物名称收集": true,
"启用实体显示": true,
"启用新实体名称收集": true,
"启用NPC显示": true,
"启用新NPC名称收集": true
},
"显示名称设置": {
"动物名称": {
"bear": "熊",
"boar": "野猪",
"chicken": "鸡",
"horse": "马",
"stag": "鹿",
"testridablehorse": "测试马",
"wolf": "狼",
"zombie": "僵尸"
},
"实体名称": {
"1module_cockpit": "单模块驾驶舱",
"1module_cockpit_armored": "单模块装甲驾驶舱",
"1module_cockpit_with_engine": "单模块带引擎驾驶舱",
"1module_engine": "单模块引擎",
"1module_flatbed": "单模块平板",
"1module_passengers_armored": "单模块装甲乘客舱",
"1module_rear_seats": "单模块后座",
"1module_storage": "单模块储物箱",
"1module_taxi": "单模块出租车",
"2module_camper": "双模块露营车",
"2module_flatbed": "双模块平板",
"2module_fuel_tank": "双模块油箱",
"2module_passengers": "双模块乘客舱",
"3module_car_spawned.entity": "三模块车辆",
"4module_car_spawned.entity": "四模块车辆",
"alarmsound": "警报器",
"american_beech_a": "美洲山毛榉A",
"american_beech_a_dead": "死亡美洲山毛榉A",
"american_beech_b": "美洲山毛榉B",
"american_beech_c": "美洲山毛榉C",
"american_beech_d": "美洲山毛榉D",
"american_beech_e": "美洲山毛榉E",
"american_beech_e_dead": "死亡美洲山毛榉E",
"andswitch": "andswitch",
"arcadeuser": "arcadeuser",
"autoturret_deployed": "自动炮塔",
"bbq.campermodule": "bbq.campermodule",
"bbq.static": "烧烤架",
"bbq.static_hidden": "隐藏烧烤架",
"beartrap": "捕熊陷阱",
"big_wheel": "big_wheel",
"bigwheelbettingterminal": "bigwheelbettingterminal",
"birch_big_temp": "大型白桦树",
"birch_big_tundra": "大型苔原白桦",
"birch_large_temp": "巨型白桦树",
"birch_large_tundra": "巨型苔原白桦",
"birch_medium_temp": "中型白桦树",
"birch_medium_tundra": "中型苔原白桦",
"birch_small_temp": "小型白桦树",
"birch_small_tundra": "小型苔原白桦",
"birch_tiny_temp": "微型白桦树",
"birch_tiny_tundra": "微型苔原白桦",
"boombox.static": "音响",
"bradleyapc": "布拉德利装甲车",
"cactus-1": "仙人掌1",
"cactus-2": "仙人掌2",
"cactus-3": "仙人掌3",
"cactus-4": "仙人掌4",
"cactus-5": "仙人掌5",
"cactus-6": "仙人掌6",
"cactus-7": "仙人掌7",
"cardreader": "读卡器",
"cardtable.static_configa": "cardtable.static_configa",
"cardtable.static_configa_hidden": "cardtable.static_configa_hidden",
"cardtable.static_configb": "cardtable.static_configb",
"cardtable.static_configc": "cardtable.static_configc",
"cardtable.static_configd": "cardtable.static_configd",
"cardtableplayerstorage": "cardtableplayerstorage",
"cardtablepotstorage": "cardtablepotstorage",
"cardtableseat": "cardtableseat",
"cave_lift": "洞穴电梯",
"cctv.static": "监控摄像头",
"chair.invisible.static": "隐形椅子",
"chair.static": "椅子",
"chippyarcademachine.static": "chippyarcademachine.static",
"computerstation.static": "电脑工作站",
"connectedspeaker.deployed.static": "connectedspeaker.deployed.static",
"craneoperator": "craneoperator",
"crate_ammunition": "弹药箱",
"crate_elite": "精英箱",
"crate_food_1": "食物箱1",
"crate_food_2": "食物箱2",
"crate_fuel": "燃料箱",
"crate_medical": "医疗箱",
"crate_normal": "普通箱",
"crate_normal_2": "普通箱2",
"crate_tools": "工具箱",
"crate_underwater_advanced": "高级水下箱",
"crate_underwater_basic": "基础水下箱",
"crudeoutput": "crudeoutput",
"dead_log_a": "枯木A",
"dead_log_b": "枯木B",
"dead_log_c": "枯木C",
"door.hinged.bunker.door": "地堡门",
"door.hinged.bunker_hatch": "地堡舱门",
"door.hinged.elevator_door": "电梯门",
"door.hinged.garage_a": "车库门",
"npcvendingmachine_attire": "NPC服装贩卖机",
"npcvendingmachine_building": "NPC建筑贩卖机",
"npcvendingmachine_components": "NPC零件贩卖机",
"npcvendingmachine_farming": "NPC农业贩卖机",
"npcvendingmachine_fishexchange": "npcvendingmachine_fishexchange",
"npcvendingmachine_resources": "NPC资源贩卖机",
"npcvendingmachine_tools": "NPC工具贩卖机",
"npcvendingmachine_weapons": "NPC武器贩卖机",
"oak_b": "橡树B",
"oak_c": "橡树C",
"oak_d": "橡树D",
"oak_e": "橡树E",
"oak_f": "橡树F",
"oil_barrel": "油桶",
"orebonus_generic": "orebonus_generic",
"orswitch": "orswitch",
"palm_tree_med_a_entity": "中型棕榈树A",
"palm_tree_short_a_entity": "矮棕榈树A",
"palm_tree_short_b_entity": "矮棕榈树B",
"palm_tree_short_c_entity": "矮棕榈树C",
"palm_tree_small_a_entity": "小棕榈树A",
"palm_tree_small_b_entity": "小棕榈树B",
"palm_tree_small_c_entity": "小棕榈树C",
"palm_tree_tall_a_entity": "高棕榈树A",
"palm_tree_tall_b_entity": "高棕榈树B",
"patrolhelicopter": "巡逻直升机",
"phonebooth.static": "电话亭",
"piano.deployed.static": "钢琴",
"pine_a": "松树A",
"pine_a_snow": "雪地松树A",
"pine_b": "松树B",
"pine_b snow": "雪地松树B",
"pine_c": "松树C",
"pine_c_snow": "雪地松树C",
"pine_d": "松树D",
"pine_d_snow": "雪地松树D",
"pine_dead_a": "枯松A",
"pine_dead_b": "枯松B",
"pine_dead_c": "枯松C",
"pine_dead_d": "枯松D",
"pine_dead_e": "枯松E",
"pine_dead_f": "枯松F",
"pine_dead_snow_a": "雪地枯松A",
"pine_dead_snow_b": "雪地枯松B",
"pine_dead_snow_c": "雪地枯松C",
"pine_dead_snow_d": "雪地枯松D",
"pine_dead_snow_e": "雪地枯松E",
"pine_dead_snow_f": "雪地枯松F",
"pine_sapling_a": "松树苗A",
"pine_sapling_a_snow": "雪地松树苗A",
"pine_sapling_b": "松树苗B",
"pine_sapling_b_snow": "雪地松树苗B",
"pine_sapling_c": "松树苗C",
"pine_sapling_c_snow": "雪地松树苗C",
"pine_sapling_d": "松树苗D",
"pine_sapling_d_snow": "雪地松树苗D",
"pine_sapling_e": "松树苗E",
"pine_sapling_e_snow": "雪地松树苗E",
"presentdrop": "礼物空投",
"pressbutton": "pressbutton",
"pressbutton_trainstairwell": "pressbutton_trainstairwell",
"pumpjack-static": "pumpjack-static",
"recycler_static": "回收机",
"repairbench_static": "维修台",
"researchtable_static": "研究台",
"rfbroadcaster.static": "rfbroadcaster.static",
"roadsign1": "路标1",
"roadsign2": "路标2",
"roadsign3": "路标3",
"roadsign4": "路标4",
"roadsign5": "路标5",
"roadsign6": "路标6",
"roadsign7": "路标7",
"roadsign8": "路标8",
"roadsign9": "路标9",
"rowboat": "小船",
"rowboat_storage": "小船储物箱",
"saddletest": "saddletest",
"sam_site_turret_deployed": "防空导弹",
"sam_static": "防空导弹",
"sentry.bandit.static": "土匪炮塔",
"sentry.scientist.static": "科学家炮塔",
"shopkeeper_vm_invis": "隐形商人贩卖机",
"shreddable_pickuptruck": "可粉碎皮卡车",
"simplelight": "简易灯",
"simpleshark": "鲨鱼",
"simpleswitch": "简易开关",
"sirenlightorange": "橙色警示灯",
"sliding_blast_door": "滑动防爆门",
"slotmachine": "老虎机",
"small_refinery_static": "小型精炼厂",
"smallboatdriver": "小船驾驶位",
"smallboatpassenger": "小船乘客位",
"spikes_static": "地刺",
"splitter": "分流器",
"stone-ore": "石矿",
"sulfur-ore": "硫磺矿",
"swamp_tree_a": "沼泽树A",
"swamp_tree_b": "沼泽树B",
"swamp_tree_c": "沼泽树C",
"swamp_tree_d": "沼泽树D",
"swamp_tree_e": "沼泽树E",
"swamp_tree_f": "沼泽树F",
"tech_parts_1": "科技零件1",
"tech_parts_2": "科技零件2",
"testridablehorse": "testridablehorse",
"timerswitch": "定时开关",
"trainbarricadeheavy": "重型火车路障",
"trash-pile-1": "垃圾堆1",
"vehicle_parts": "车辆零件",
"wall.frame.shopfront.metal.static": "金属商店橱窗",
"water_catcher_small.static": "小型集水器",
"waterwellstatic": "水井",
"wheelswitch": "轮式开关",
"workbench1.static": "工作台1级",
"workbench2.static": "工作台2级",
"workcart.entity": "工作车",
"workcart_fuel_storage": "工作车燃料箱",
"workcartdriver": "工作车驾驶位",
"xylophone.deployed.static": "木琴",
},
"NPC名称": {
"bandit_conversationalist": "土匪对话者",
"bandit_shopkeeper": "土匪商人",
"boat_shopkeeper": "船只商人",
"missionprovider_bandit_a": "土匪任务提供者A",
"missionprovider_bandit_b": "土匪任务提供者B",
"missionprovider_fishing_a": "钓鱼任务提供者A",
"missionprovider_fishing_b": "钓鱼任务提供者B",
"missionprovider_outpost_a": "前哨任务提供者A",
"missionprovider_outpost_b": "前哨任务提供者B",
"missionprovider_stables_a": "马厩任务提供者A",
"missionprovider_stables_b": "马厩任务提供者B",
"npc_bandit_guard": "土匪守卫",
"npc_tunneldweller": "隧道居民",
"npc_underwaterdweller": "水下居民",
"player": "玩家",
"scarecrow": "稻草人",
"scientistnpc_patrol": "巡逻科学家",
"scientistnpc_peacekeeper": "维和科学家",
"scientistnpc_roam": "漫游科学家",
"scientistnpc_roamtethered": "固定漫游科学家",
"stables_shopkeeper": "马厩商人"
}
}
}