{
"A 需要权限 : takenpc.use": false,
"B 库存满时提示": true,
"C 提示消息内容": "<color=#FFFF00>库存已满</color> 请清理 !",
"D 消息图标ID": "0",
"E 删除掉落背包秒 (0为禁用)": 120,
"F 删除目标尸体秒 (0为禁用)": 2,
"G 攻击容器时自动搜刮容器)": true,
"H 排除的系统容器": [
"codelockedhackablecrate",
"supply_drop"
],
"I 提示间隔秒数": 60,
"J 使用NPC战利品掉落": false,
"K 使用无权限自定义战利品列表": false,
"L 无权限自定义战利品列表": [
{
"Amount": 10,
"ShortName": "explosive.timed",
"SkinID": 0
},
{
"Amount": 5,
"ShortName": "explosive.timed",
"SkinID": 0
}
],
"M takenpc.vip 战利品列表": [
{
"Amount": 15,
"ShortName": "explosive.timed",
"SkinID": 0
},
{
"Amount": 10,
"ShortName": "explosive.timed",
"SkinID": 0
}
],
"N 全局物品黑名单": [
"ammo.shotgun.fire",
"ammo.shotgun",
"ammo.grenadelauncher.he",
"ammo.grenadelauncher.smoke",
"ammo.grenadelauncher.buckshot",
"ammo.pistol.fire",
"ammo.handmade.shell",
"ammo.pistol.hv",
"bandage",
"metalpipe",
"roadsigns",
"tarp",
"sheetmetal",
"metalspring",
"metalblade",
"weapon.mod.burstmodule",
"rope",
"propanetank",
"horse.armor.roadsign",
"riot.helmet",
"jacket.snow",
"semibody",
"riflebody",
"smgbody",
"gears",
"wall.frame.cell",
"wall.frame.cell.gate",
"shutter.metal.embrasure.b",
"shutter.metal.embrasure.a",
"antiradpills",
"fuse",
"shelves",
"electric.teslacoil",
"pickaxe",
"hatchet",
"stonehatchet",
"flare",
"hat.miner",
"pistol.nailgun",
"mace",
"barricade.stone",
"shirt.tanktop",
"pants.shorts",
"mask.balaclava",
"rug.bear",
"rug",
"sewingkit",
"ammo.shotgun.slug",
"barricade.wood",
"sign.wooden.huge",
"sign.wooden.small",
"hat.beenie",
"spikes.floor",
"trap.bear",
"flameturret",
"guntrap",
"sign.wooden.medium",
"pistol.prototype17",
"shotgun.double",
"salvaged.cleaver",
"grenade.f1",
"smg.thompson",
"smg.2",
"floor.triangle.ladder.hatch",
"door.double.hinged.toptier",
"door.hinged.toptier",
"military flamethrower",
"weapon.mod.lasersight",
"weapon.mod.extendedmags",
"weapon.mod.silencer",
"weapon.mod.flashlight",
"weapon.mod.holosight",
"weapon.mod.muzzlebrake",
"weapon.mod.muzzleboost"
],
"O 全局物品数量限制": {
"keycard_green": 1
},
"P 启用全局黑名单": true,
"Q 启用全局白名单": false,
"R 全局物品白名单": [
"explosive.timed",
"ammo.rifle",
"ammo.pistol"
],
"S 启用全局自动取货油桶": true,
"启用全局自定义NPC名称战利品": true,
"无权限玩家是否受益": false,
"有takenpc.use权限的玩家是否受益": true,
"有takenpc.vip权限的玩家是否受益": true,
"消除火焰": true,
"自动获取坦克飞机物品": true,
"自定义NPC战利品": {
"npcname": [
{
"Amount": 1,
"Probability": 0.5,
"ShortName": "item.shortname",
"SkinID": 0
}
]
}
}