Night Zombies - 夜间僵尸

汉化 Night Zombies - 夜间僵尸 3.4.2

配置文件​

JSON:
{
  "Spawn Settings": {
    "Spawn near players": false,
    "Min pop for near player spawn": 10,
    "Min distance from player": 30.0,
    "Max distance from player": 60.0,
    "Spawn Time": 19.8,
    "Destroy Time": 7.3,
    "Zombie Settings": {
      "Scarecrow Population (total amount)": 50,
      "Scarecrow Health": 200.0,
      "Scarecrow Kits": [
        "kitname"
      ]
    },
    "Chance Settings": {
      "Chance per cycle": 100.0,
      "Days betewen spawn": 0
    }
  },
  "Destroy Settings": {
    "Leave Corpse, when destroyed (can cause more lag if true)": false,
    "Leave Corpse, when killed by player": true,
    "Half body bag despawn time": true,
    "Quick destroy corpses": true
  },
  "Behaviour Settings": {
    "Attack sleeping players": false,
    "Zombies attacked by outpost sentries": true,
    "Ignore Human NPCs": true,
    "Ignored entities (full entity shortname)": [
      "scientistjunkpile.prefab",
      "scarecrow.prefab"
    ]
  },
  "Broadcast Settings": {
    "Broadcast spawn amount": false,
  }
}

Spawn Settings // 生成设置​

  • Spawn near players - 设置为false将在地图上随机生成,设置为true将在玩家附近生成。
  • Min pop for near player spawn - 需要多少玩家在线才会在玩家附近生成.
  • Min distance from player - 在玩家附近生成的最小距离.
  • Max distance from player - 在玩家附近生成的最大距离.
  • Spawn Time - 开始生成僵尸的游戏时间.
  • Destroy Time - 开始移除僵尸的游戏时间.

Chance Settings // 几率设置​

  • Chance per cycle - 生成僵尸的成功率百分比.
  • Days between spawn - 生成天数间隔.

Destroy Settings // 移除设置​

  • Leave Corpse, when destroyed - 移除僵尸时生成尸体(设置为true可能会影响性能).
  • Leave Corpse, when killed by player - 被玩家杀死时生成尸体.
  • Half body bag despawn time - 尸体背包消失时间减半.
  • Quick destroy corpses - 在10秒后就移除尸体.

Behaviour Settings // 行为设置​

  • Zombies attacked by outpost sentries - 僵尸会受到安全区域的攻击.
  • Ignore Human NPCs - 僵尸是否忽略HumanNPC.
  • Ignored entities (full entity shortname) - 僵尸忽略的实体列表,必须填入完整的路径.
作者
对味儿
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文件类型
cs
文件大小
22.9 KB
文件Hash
0e5f79657cc1aa778e98efd0386d848f
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最新更新

  1. 3.4.2

    修复Rust更新。
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