if (condition.RequiredLevel > 0)
{
int currentLevel = 0;
if (VipLogo)
{
currentLevel = (int)VipLogo.CallHook("GetLv", (ulong)player.userID);
}
void OnVipLogoPlayerUP(BasePlayer player, int level)
{
Puts($"玩家 {player.displayName} 升级到了 {level} 级!");
}