Life Stealer允许玩家在攻击其他玩家时为自己恢复造成伤害指定百分比的血量。
权限
在配置文件中设置。配置文件
JSON:
{
"Version": {
"Major": 1,
"Minor": 2,
"Patch": 0
},
"Permissions": {
"default": { //权限:LifeStealer.xxx,拿此示例就是LifeStealer.default
"Lifesteal % (of damage dealt)": 50, //吸血百分比
"Static Heal": 0, //静态物品血量
"Heal from Players?": true, //是否吸血玩家
"Heal from Scientists?": true, //科学家
"Heal from Animals?": false, //动物
"Heal from Patrol Helicopter?": false, //武直
"Heal from Bradley APC?": false, //坦克
"Custom Victims ShortPrefabName (Optional)": [] //自定义预制件
},
"vip1": {
"Lifesteal % (of damage dealt)": 60,
"Static Heal": 0,
"Heal from Players?": true,
"Heal from Scientists?": true,
"Heal from Animals?": true,
"Heal from Patrol Helicopter?": false,
"Heal from Bradley APC?": false,
"Custom Victims ShortPrefabName (Optional)": []
},
"vip2": {
"Lifesteal % (of damage dealt)": 70,
"Static Heal": 5,
"Heal from Players?": true,
"Heal from Scientists?": true,
"Heal from Animals?": true,
"Heal from Patrol Helicopter?": true,
"Heal from Bradley APC?": true,
"Custom Victims ShortPrefabName (Optional)": [
"autoturret_deployed",
"guntrap.deployed"
]
}
}
}